Hi everyone, I plan to make a handful of revisions for my final proposal. Instead of specifying content analysis I will focus on document analysis with some example from self-usability testing. I will revise the introduction to give examples and circle it back to the research I plan on conducting. My literature review also had a view instances of no page numbers that I will go back and add. I want to itterate that I will be focusing on 5 guides, 3 for one game and 2 for the other. This will allow me to discuss the document analysis in a more in depth approach. This is a minor revision because I was initially going to do 3 guides from 2 games, but ended up only finding 2 for one of them. Overall, these are the revisions I plan on doing in my final draft of the proposal.
Hello, Currently I have 8 tentative technical writing sources and 2 that are not from technical journals for my literature review. The source titles are as followed: Creating Content That Influences People: Considering User Experience and Behavioral Design in Technical Communication User Experience Methods in Research and Practice Game Design Tactics for Teaching Technical Communication in Online Courses The Aural-Visual Rhetoric in Video Game Tutorials KNOWing How to Play: Gamer Knowledges and Knowledge Acquisition The Game of Reading and Writing: How Video Games Reframe Our Understanding of Literacy User-Centered Design as a Foundation for Effective Online Writing Instruction and The thing-power of Ring Fit Adventure as embodied play: Tracing new materialist rhetoric across physical and cultural borders. The two sources that are not from scholarly sources that I will be using are 10 Usability Heuristics Applied to Video Games and an article about Vi...
Hello everyone! I am looking forward to this semester in ENGL 3450 and believe it will provide a lot of useful information when researching for my capstone thesis Right now I am thinking about using quantitative or mixed methods because they might be the most effective for my research thesis. The topic I am going to focus on is how to make a video game guide more efficient and user friendly. This topic is appealing to me because I am interested in how game guides can vary from each other as well as seeing what techniques they use to offer the most ease to users. Overall, I look forward to exploring this topic further throughout the semester.
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